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<?php
 // Just start this server and connect with any number of clients to it.
 // Everything a client sends will be broadcasted to all connected clients.
 //
 // $ php examples/02-chat-server.php 8000
 // $ telnet localhost 8000
 //
 // You can also run a secure TLS chat server like this:
 //
 // $ php examples/02-chat-server.php tls://127.0.0.1:8000 examples/localhost.pem
 // $ openssl s_client -connect localhost:8000
 //
 // You can also run a Unix domain socket (UDS) server like this:
 //
 // $ php examples/02-chat-server.php unix:///tmp/server.sock
 // $ nc -U /tmp/server.sock
 
 use React\EventLoop\Factory;
 use React\Socket\Server;
 use React\Socket\ConnectionInterface;
 use React\Socket\LimitingServer;
 
 require __DIR__ . '/../vendor/autoload.php';
 
 $loop = Factory::create();
 
 $server = new Server(isset($argv[1]) ? $argv[1] : 0, $loop, array(
 'tls' => array(
 'local_cert' => isset($argv[2]) ? $argv[2] : (__DIR__ . '/localhost.pem')
 )
 ));
 
 $server = new LimitingServer($server, null);
 
 $server->on('connection', function (ConnectionInterface $client) use ($server) {
 // whenever a new message comes in
 $client->on('data', function ($data) use ($client, $server) {
 // remove any non-word characters (just for the demo)
 $data = trim(preg_replace('/[^\w\d \.\,\-\!\?]/u', '', $data));
 
 // ignore empty messages
 if ($data === '') {
 return;
 }
 
 // prefix with client IP and broadcast to all connected clients
 $data = trim(parse_url($client->getRemoteAddress(), PHP_URL_HOST), '[]') . ': ' . $data . PHP_EOL;
 foreach ($server->getConnections() as $connection) {
 $connection->write($data);
 }
 });
 });
 
 $server->on('error', 'printf');
 
 echo 'Listening on ' . $server->getAddress() . PHP_EOL;
 
 $loop->run();
 
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